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Doomsday Roulette

Chapter 376: Plan to Begin 🚀

Published: February 7, 2025

"Thank you to VIP brother for the 10,000 Starting Point Coins and the evaluation ticket! Thank you, brother! Also, thanks to the Eternal Brothers for the 1,888, and thank you to all the other book friends!"

Five days have passed since the five volunteers consumed the evolution potions. So far, only one older individual has experienced some discomfort, while the others appear to be fine.

The first test subject from the Dabu Tribe has been beaten by Ye Zhongming every day to ensure he won't continue to gain strength and was then used as bait to feed the monsters.

During these past few days, the volunteers have not been idle; instead, they have been continuously following Ye Zhongming out on hunts. This not only allows for observation of their strength changes but also accelerates the potential onset of any side effects due to their heightened adrenaline.

At least for now, the potions seem to be safe.

At this stage, it can basically be confirmed that the potions are non-toxic to posthumous children, but out of caution, both Ye Zhongming and Afo have not used them on a large scale, opting to have only a second batch of ten tribesmen take them.

This cautious approach is entirely reasonable.

During this time, it could be said that the morale in the Afo Tribe is at its peak. Each hunt has transformed into tangible monster corpses due to the improved weapons and equipment of the tribesmen, the addition of Ye Zhongming, and the enhanced strength of over a dozen volunteers. These food supplies have been brought back to the tribe, turning into chunks of fragrant meat and strips of dried meat that can sustain them through the cold season.

Although the slaves from the Dabu Tribe cannot fully commit to their new tribe, after some days of contact, their rebellious sentiments have notably diminished, and they have started to contribute. The piles of dried vegetables near the campfire are largely thanks to these individuals.

In certain aspects, posthumous children are quite similar to nomadic tribes from centuries ago on Earth. Although they belong to different tribes, they share a common bloodline. Although they have different names, they effectively belong to a loose political entity. Their emotions towards one another are not as intensely opposed as Ye Zhongming had expected.

Moreover, due to the increasing strength exhibited by the Afo Tribe, even some Dabu Tribe members, who haven't directly lost loved ones in the conflicts, have shown a degree of excitement.

Perhaps this is the admiration for the strong, which is simply more pronounced in a comparatively primitive civilization like that of the posthumous children.

This is something Ye Zhongming is pleased to see. After all, the Afo Tribe is too small in number; no matter how miraculous Ye Zhongming's methods are, they cannot instantly become the strongest posthumous tribe. To compete with those large tribes in Royal City, they ultimately need to absorb enough fresh blood.

Fifteen days later, the third batch of thirty tribesmen consumed the evolution potions, including two elders whose strength ranged between three-star and four-star.

Unfortunately, Ye Zhongming did not have three-star elixirs for them. In fact, most of the one-star and two-star evolution potions in the space crystal were obtained from the Radiant World Army's camp before entering the secret realm.

However, although the levels are not high, the quantity of potions is decent and should last for a while. This makes Ye Zhongming quite envious of the wealth of the Radiant World Army; a squad that doesn't even rank among the top five possesses so many resources. In comparison, Cloud Summit Villa still appears too poor.

"Ye, the first two batches of people who took the potions have stabilized," Afo said while sitting in the tent having a meal with Ye Zhongming, two hunting team leaders, Miya, and several respected members of the tribe.

"Ordinary potions have been quite helpful for one-star tribesmen; the best performer has even approached two-star. However, for those at the two-star level, the effects are average but still decent, with an average strength increase of one-quarter. As for the high-level potions, they are effective for all tribesmen. The specific effects can basically ensure that one-star tribesmen reach two-star directly, while the effects for two-star tribesmen still vary by individual, with the highest increase being about one level and the lowest around one-third. For warriors above three-star taking high-level potions, the effects are similar to those of two-star warriors taking ordinary potions."